csc214

Computer Graphics

Medium Exam Preparation: 3 - 4 days
Question Papers (8)
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FM: 60 PM: 24

Computer Graphics

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Section A

Answer any two questions.

1

What is Polygon fill test? Write the algorithm for both conditions of Bresenham's line drawing algorithm and derive the initial decision parameter for less than 1.

10

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2

What is blobby object? Define uniform scaling. Reflect the object (2,3), (4,3) and (4,5) about the line .

10

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3

What do you mean by octree representation? Derive a transformation matrix due to orthographic and oblique parallel projection.

10

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Section B

Answer any eight questions.

4

List the software standards for graphics software. Discuss about display processors.

5

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5

Why is it required to detect visible surface in 3D viewing and not in 2D? Explain. [5]

5

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6

Find the co-ordinate at with respect to the control points (1,1), (4,6), (8,3) and (12,2) using Bezier function.

5

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7

Discuss about rendering pipeline of OpenGL and call back functions.

5

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8

Define virtual reality. Describe its applications.

5

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9

Explain the method of Phong shading for polygon rendering.

5

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10

List any two limitations of Scan-Line algorithm. Distinguish between diffuse and specular reflection.

5

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11

Explain about Binary Space Partition Trees.

5

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12

What do you mean by symmetry in mid-point circle drawing algorithm? Discuss the use of Polygon table.

5

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