Computer Graphics
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Computer Graphics
2079 Boards
Section A
Answer any two questions.
1
Explain the working details of Mid-point circle algorithm? Trace the points along the line path having two end points (6,9) and (2,3) using Bresenham’s line drawing algorithm.
10
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2
Differentiate between object space and image space methods of hidden surface removal. Describe the Z-buffer hidden surface removal algorithm.
10
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3
Write the algorithm for Cohen-Sutherland Line clipping. Clip the polygon A(100,150), B(200,250) and C(300,200) with the clipping window defined by the coordinates (100,300), (300,300) and (200,100) using Sutherland Hodgeman Polygon Clipping algorithm.
10
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Section B
Answer any eight questions.
4
Reflect a line segment having endpoints (9,3) and (12,10) about a line Y=7. Draw initial and final result graph as well.
5
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5
Differentiate between raster and vector graphics method.
5
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6
Explain about parametric curve. Describe the properties of Bezier curve.
5
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7
What are blobby objects? How it is represented? Explain the wireframe representation of 3D objects.
5
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8
Calculate the total memory required to store a 8 minute video in a SVGA system with 24 bit true color and 25 fps.
5
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9
Find the composite transformation matrix for reflection about a line y=mx+c.
5
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10
What is polygon table? Explain the use of this method in 3D object representation.
5
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11
Define the term ‘rendering’ in computer graphics. Explain Phong Shading Method with its advantage and disadvantage.
5
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12
Write short notes on (any two)
a. BSP Tree
b. Virtual Reality
c. Intensity Attenuation
5
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